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Monday, January 18, 2016

Platformer Level Proposal: Factory Panic


For my level I wanted to play around with moving platforms, spikes and a mechanic that would launch the player upwards. I figured a factory kind of setting would work really well. With the platforms being different machinery parts and conveyor belts. The falling spikes could be pieces of metal falling off of the assembly line and the launch pads could be huge air vents. For this level i really wanted to play around with how these simple mechanics interact. Which is why the first area introduces all of the mechanics but then as the level goes on it gets harder. At first you'll just have to jump onto some moving platforms to get through, but eventually you'll have to use the air vents to get onto a moving platform while avoiding a spike.

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