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Monday, February 8, 2016

Racing Level Research


For my racing level I'm thinking of making this mystical ice cave. I want the player to feel like they're going on an adventure each lap. As the laps increase the magical elements will become more prominent, adding a somewhat eerie tone to the level. It's loosely based off of an offset figure 8 but has a bit more banked turns. I want it to take a more stylized look with regards to the geometry of the assets.
This is the color scheme i'm thinking of going with.


Heres the first draft of the level with some call outs to the stunts.

This was just some brain storming for creating this astrological inspired VFX and the stunt which features jumps timed with arcane blasts.
This is the starting line which would at the highest point of the ice cavern

The first turn is pretty wide and descends into the cave.

This straight away is the first really open space that would be a vista into the ice cave

This sweeping banked turn climbs up a bit

This is where the stunt occurs and this room would be this large sprawling cavern the player travels across a broken bridge.

These banked turns mark the beginning of the escape, magic blast occur on them

Before they escape they climb up a steep slope that has ice shards in the sides of it.

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