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Wednesday, September 23, 2015

Print and Play Impressions


For Game Design Class we played a variety of Print and Play games found online.
MicroPul.
  MicroPul is a tile laying game with a minimalist aesthetic. The goal itself is pretty simple claim groups of circles called Micropuls to gain victory points which are tallied at the end. What i liked about the game was how every move counted till the end of the game. Even if you had a huge group that seemed game ending, your opponent could still neutralize it. What i didn't like about the game so much was how limiting each turn was, when i played the game there was a series of turns where no one was playing tiles but just taking tiles from their stock pile. Those series of turns slowed down the game a lot and caused it to drag on a bit.

MicroPul Single Player:
Micropul has a single player mode i also played. When played by yourself it feels a bit like solitaire where you're constantly trying to figure out the optimal move. What's nice about the single player mode is that you have total control over the tile lay out so it doesn't feel as slow as the multiplayer version did. There was almost this calming effect from playing it single player because of how relaxed it is and the minimalist aesthetic.

Cards Against Humanity: 
 It's a very popular game but we found a print and play version of it. The game is rather simple and depending upon who you play with determines if it's fun or not. With close friends who don't just choose the raunchiest combination it's a lot of fun and you really have to know the judge. However with groups that just always pick the dirtiest card combo it becomes rather boring.




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