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Saturday, October 10, 2015

Play Test Round 3

For this third round of play testing I made significant changes. I made the map slightly larger and changed to a square format. The square tiles helped players move around, and the newer narrow map helped keep players together. For next play test i need to adjust the damage and healing balance. currently there's too much damage however the new health system works really well. I'm also going to adjust the goals so there's only two either medic or assassin but you can have multiple of each role in a game. I want to encourage players to communicate with each other in a way of trying to mislead each other.

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